Studios shouldn't have to rebuild the same complex backend systems every time they want to ship a battle pass, a store, or a mission system. Lootrare turns economy logic into configurable, reliable infrastructure.
We handle the config, runtime state, and authoritative transactions, so your team can focus on designing the vision and balance of your world.
Moving away from stitched-together tools. A single platform for your entire economy stack.
Server-side transactions with idempotency ensure your economy stays consistent and exploit-free.
Environment pipelines (Dev/Stg/Prod) with publish, promote, and one-click rollback controls.
Economies should feel fair, readable, and rewarding for the player.
Studios own their game vision, data, and economy decisions entirely.
Receipts, auditing, and rollback aren't just features—they are requirements.
Start fast with proven baselines, then customize deeply as you scale.
Every change should be previewable, traceable, and reversible at any time.
Lootrare was born from a simple reality: every live game ends up building the same complex systems—and paying the same cost in time, bugs, and missed opportunities. We're building the layer that makes that cost vanish.
We're always open to studios who want to pilot Lootrare, partners who want to build genre-specific templates, and engineers who love game economies.